Star Chronicles: Delta Quadrant

Delta Quadrant is a sci-fi turn-based rogue-like strategy game. Destroy enemies to collect loot, gain experience to level up and use skill points to become stronger.



Piloting a weak exploration ship, you are in search for a new homeworld for your people - that is, until you are lured into a trap by the Dark Order. This has you end up deep in unknown enemy space, with no allies or friends. Alone.



Your attempt to escape will put you in the path of numerous enemies. Fight to survive, gain experience, level up and get improved weapons and equipment. You will die, but you will also get stronger!



As you gain experience and level up, your ship gets stronger (improved hull strength, bigger shield capacity and more powerful engines), and you'll get skill points to help improve various aspects of your ship.



  • Rogue-like

    • Tiled layout and movement (think chess)

    • Turn-based game play

    • Gain experience, level up, die, get stronger, start again. Rinse and repeat!


  • Customization - choose your play style - defensive / aggressive / adaptive

    • Defensive - Focus your skills on upgrading your shields. Assign power from your engines and weapons to your shields. Even modify your ship's weapon hard points to allow for additional shield generators!

    • Aggressive - Focus on POWER - take out the enemy before they get a chance to damage you! Divert more power to weapons. Modify equipment hard points to mount even more weapons.

    • Adaptive - Focus on energy transfer to easily adapt to the current circumstances. Divert all power to engines to flee if you're in a tight spot OR divert all power to weapons for a quicker kill OR divert all power to shields to outlast your enemies!

    • Cautious - Focus your skills on engines and sensors, and take on run and gun tactics.


  • Many more ways to play - skill points aren't locked in, so adapt your game play style to try different strategies


  • Story - Will you succeed in finding a new home world for your people, and more importantly, inform them about this new threat?


  • Randomization - Each level will have randomly generated loot and enemies if they are unlocked.


  • Replay value - Unlock more enemy types as you progress, and they'll be included in the random generation, making the game harder and more unpredictable.


  • Loot - 5 Ranks (0-4)

    • Weapons - Beams, Plasma, Missiles, Mass Drivers, Ion Turrets

    • Defenses - Hull Plating, Shield Generators, Shield Boosters, Repair Nanites

    • Equipment - Sensors, Thrusters, Ion Pulse, Afterburners